When Hefty becomes convinced that Smurfette is ignoring him because his nose is too big, he sneaks into Gargamel's hovel for a quick magical fix.
Handy invents a robot to change Baby's diapers. But when the machine malfunctions and kidnaps Baby, the Smurfs must come to his rescue!
The Smurfs ask Smurfette to teach them “Smurf fu," but she's a tough teacher. Her students decide to pull a gag on her and end up in real trouble.
Wimpy challenges Hefty to a test of strength. When Wimpy accidentally wins, Smurfette comes up with a creative way to determine who's actually heftier.
Papa Smurf vanishes after a chemical accident, and the only way to bring him back is to steal a whisker from the wicked cat Azrael.
Smurfette hypnotizes Gargamel using Brainy's newest invention, but a mishap causes the sorcerer to fall under the control of an unlikely hypnotist.
Lazy has a new gadget that keeps him — and everyone else — awake! When they try to shut it off, Lazy runs away, only to come face-to-face with Gargamel.
Scaredy accidentally turns himself into a giant mechanical monster and wreaks havoc on the Smurfs' Halloween party.
Gargamel kidnaps Clumsy and tries to get him to reveal where the other Smurfs are hiding. Clumsy escapes but leads Gargamel right to Smurf Village!
The Smurfs take Grouchy on a camping trip to make him smile. When their forest adventure gets a little dangerous, Grouchy discovers a reason to beam.
Vanity tries to pull a prank on Jokey but ends up releasing hundreds of mini-Jokeys that cause chaos throughout the village!
When Scaredy and Hefty accidentally break Papa Smurf's beloved telescope, they decide to put on disguises to avoid punishment.
When an alien from outer space takes over the village and hypnotizes all the boys, Smurfette and the girls must band together to save them.
Scaredy tries to conquer his fear by wearing a superhero costume. But when real danger appears, he discovers a special superpower he had all along.
Handy and Storm discover Gargamel's dastardly new plan to give Azrael wings. To stop him, the duo must build their own flying machines.
Dimwitty finds an egg in the woods and decides to adopt it. When it starts to hatch, Dimwitty realizes parenting is a lot harder than he thought.
After destroying the Smurfs' sarsaparilla harvest, Gargamel tries to capture the Smurfs by luring them into a trap near the village. Will his plan work?
Vanity and Tailor want to design a new outfit for the Smurfs: white pants and hats are so out! But soon, their different visions turn into a competition.
After lightning strikes Blossom and Brainy, they get mysteriously transported to an alternate universe — where everything is topsy-turvy.
Caramel — the alternate universe Gargamel — promises to help Blossom and Brainy get home. But first, they need to convince the Pluffs to set them free.
When Gargamel attacks the village and snags their friends, Baby, Dimwitty, Clumsy, Lazy and Scaredy join forces to pull off a rescue mission.
Chef allows Clumsy to work in the kitchen, but things go downhill quickly. When Chef gets hurt, Clumsy must cook up a way to save the blueberry festival.
Chef leaves the village in a huff after Brainy criticizes his food. But when he meets two hungry ogres in the forest, he'll have to cook — or be cooked.
Clumsy and Dimwitty decide to take care of Baby to prove that they're responsible, but their plan backfires when he leads them to Gargamel's doorstep.
Jokey pulls a trick to make the village's annual snail race more exciting. But when the snails go racing into the forest, Jokey is in for a big surprise.
Lily's Smurfalicious waffles steal the show on Waffle Wednesday, making Chef jealous. But how far will he go to uncover her secret recipe?
Jokey steals a potion that transforms Poet into Gargamel's mother. The two Smurfs have fun toying with the sorcerer — until his actual mother arrives.
After Baby messes with the Smurfs' revitalizing potion, everyone turns into babies — except Storm. Can she find a cure and Smurf-sit at the same time?
When Brainy learns about Gargamel's plan to transform himself into a Smurf, the village must identify the faker in their midst before it's too late.
Gargamel infiltrates Smurf Village disguised as a Smurf. It's up to Brainy and Storm to find a way to save their friends.
Gargamel convinces Dimwitty and Begonia that he's a nice guy who just wants to go to Smurf Village and make peace with everyone. Will they take him home?
Farmer and Vanity unearth a mysterious gem that curses all who touch it! To stop the bad luck, they'll need to rebury it — but one Smurf has other plans.
When Blossom uses a spell to get in touch with her inner warrior, she accidentally absorbs Storm's fighting spirit.
Gargamel casts a spell over Grouchy that transports everything he complains about to the sorcerer's hovel — even Smurfs!
After seeing a play, Dreamer wants to become a noble knight. But his pretend knightly antics annoy the other Smurfs and land him in real trouble.
The rare forget-me-what flower is in bloom for the first time in 100 years, but breathing its magical pollen could make the Smurfs forget who they are.
Gargamel plants a camera in Smurf Village to spy on everything they do. But the tables turn in a dramatic way when the Smurfs uncover his evil scheme.
The Smurfs try to lead Gargamel into a trap by inventing a mysterious "sword of power" for him to discover.
Vanity and Jokey start riding Smurfboards around the village, so an annoyed Brainy decides to teach them some rules of the road.
A delivery mix-up lands Papa Smurf with a monkey meant for Gargamel. Jokey and Dimwitty get attached to the primate and plot to keep him in the village.
Clumsy thinks there's only one place he won't bump into anyone: up in the sky. He begs Handy to teach him how to fly, but Handy has a better idea.
When Brainy gets hurt before the big magic convention, Papa Smurf chooses Monkey to fill in for him at the lab. But is the primate up to the task?
Jokey grows tired of Brainy bossing all the Smurfs around, so he distracts him with an imaginary competition — but Brainy gets way too invested.
Gargamel captures Papa Smurf, Willow and Vanity. To save themselves, they'll have to help the sorcerer with an impossible task: pleasing his mother!
Vanity breaks into Papa Smurf's lab to steal a healing lotion for his zit and accidentally turns himself into a fire-breathing lizard!
After running out of interesting stories to cover in the village, Reporter sneaks into Gargamel's hovel to land a huge scoop for the local newspaper.
A supporting Smurf who wants to be a boss asks Vanity to make him look like Papa Smurf — but leading Smurf Village is a lot harder than it looks.
In an attempt to save the local newspaper, Jokey writes an attention-grabbing fake news story that sends Smurf Village into a panic.
Clumsy and Dimwitty quit the fire brigade in a big huff, so Smurfette takes over. When she does an incredible job, the former firefighters get jealous.
On a mission to capture the Smurfs once and for all, Gargamel creates a magic wardrobe that can entrap anyone who looks into its mirror.
When Gargamel uses magic to switch bodies with Papa Smurf and sneak into Smurf Village, Timid has to figure out how to speak up to save the day.
Worried that Lily will win the big poetry contest, Poet loses his ability to rhyme. But will he overcome "poet's block" in time to take home a victory?
Brainy lends Blossom his special Smurf-way, but she loses it in the forest. While Smurfette distracts Brainy, Blossom sets out to find the lost scooter.
The Smurfs' valuables go missing overnight, sending everyone into a panic. Brainy sets a trap to lure the thief out of hiding.
A worried Papa Smurf prepares the village for a visit from the new nature fairy. Willow helps the Smurfs learn proper manners before their guest arrives.
It's time for a spring celebration! As the Smurfs get ready for the party, Leaf helps Justa Smurf figure out what sets him apart from everyone else.
When Wild sprains his ankle, Brainy takes him to recover at Papa Smurf's house while he's out of town. But once he feels better, Wild insists on staying.
The Smurfs agree to pose for Painter but dash off before his masterpiece is complete. Luckily, the artsy Smurf finds a new muse: Gargamel's mom!
When Papa Smurf leaves Brainy in charge of the village while he's away, Brainy decides to use a magic potion to make the Smurfs follow his every command.
Painter's new camera accidentally freezes the Smurfs in place when he takes their photo. Gargamel and Azrael try to snatch up the frozen villagers.
Big Mouth falls in love with Smurfette after she removes a splinter from his hand. Excited, he trails her back to Smurf Village, where he stirs up chaos.
Smurfette and Papa Smurf hatch a plan to help her escape Big Mouth's lair. To save her, the Smurfs will need to involve an unsuspecting Gargamel.
After a bear disrupts their flower-picking mission, Wild teaches Dimwitty, Poet and Vanity how to survive in nature.
Gargamel transforms into a snail to sneak into Smurf Village. When his plan goes awry, he becomes Dimwitty's special pet.
After a big fight with Storm and Lily, Blossom decides to leave the comforts of Smurfy Grove to move in with Wild.
When Smurfette questions Brainy's intelligence, he builds a smurfy device to prove he has the biggest brain in the village.
After Chef hurts his ankle, he has no choice but to trust Greedy to deliver his special soufflé to the Spring Festival without eating it along the way.
Papa Smurf asks Lazy to teach Smurfette how to relax, but her enthusiasm for lounging leads everyone in the village to neglect their chores.
Papa Smurf and Willow duel to see whose magic is stronger. But the contest screeches to a halt when Papa Smurf accidentally summons Gargamel and Azrael.
Hefty starts coaching Timid to boost his confidence. After a few lessons, Timid sneaks off to the forest for a break and runs into two hungry ogres!
Scaredy thinks his house is haunted and asks Handy to secure it. But Handy does such a good job that Scaredy, Brainy and Blossom all get locked inside!
Jokey tricks Grouchy with a special potion that makes him agree to everything — even visiting Gargamel's hovel.
Painter is nearly finished with Smurfette's portrait — so when it disappears, he suspects Gargamel is the culprit and heads to his hovel to get it back.
After a spat with Gargamel, Azrael runs away and gets hurt in the forest. When Wild brings him to the village to heal, the Smurfs debate the cat's fate.
A potion mishap transforms Papa Smurf into a sparrow, and it's up to the Smurfs to save him and restore his true form.
On a quest to master Smurf-fu, Smurfette and her students mistake Baby for an all-knowing teacher, leading them to a showdown with a bear!
Wimpy wants to be terrifying on Halloween, so Smurfette gives him a "magical" disguise. Now, she must convince the village to play along and act scared.
Papa Smurf gives Harmony a potion to make his music enchanting, but Harmony uses too much, sending everyone — even Gargamel — into a trance!
The snails grow tired of working and desert the farm to have fun with Wild in the forest, leaving Farmer and the villagers without any milk.
A sleepwalking Gargamel stumbles through the village, so the Smurfs decide to have a little late-night fun with the wicked sorcerer.
When Gargamel discovers the Smurfs are planning a sarsaparilla banquet, he casts a wicked spell on the star ingredient.
As the Smurfs prepare for a big event, Brainy's eagerness to help leads to trouble. Chef and Painter cook up a clever prank to keep him at bay.
It's time for the pumpkin rally and the competition is fierce! Storm aims to beat last year's champ, Hefty, while Gargamel tries to sneak into the race.
After Handy's new robot assistant malfunctions and ends up in one of Gargamel's traps, the wicked sorcerer sees a chance to catch the Smurfs.
Greedy cheats to win a waffle-eating contest. Feeling guilty, he makes a potion to forget his misdeeds, but it brings out his good and bad sides!
The Smurf Band is playing a show for Willow's birthday. When singer Glammy acts like a diva, the band teaches him a lesson by replacing him with Vanity!
When Gargamel unknowingly drinks a love potion and becomes smitten with Leaf, the Smurfs scramble to rescue her from his bumbling affection.
It's Smurfs Fool Day and Jokey is sad he's not the only prankster in the village. Meanwhile, Gargamel plays his own trick on the unsuspecting Smurfs.
After losing a few bets to Storm, Smurfette decides to wager Smurf Village — and loses! Now, she must come up with a clever way to win it back.
Clumsy and Dimwitty are fired, so the Smurfs hold a contest to recruit new firesmurfs. Not wanting to miss out, Clumsy and Dimwitty enter in disguise.
Clumsy wants to become a graceful acrobat, so the other Smurfs disguise themselves as performers in a traveling circus to support his dream.
After Lazy loses his pillow, he borrows Baby's cuddly toy for a nap. When a lizard steals the toy, Lazy must go to Gargamel's hovel to get it back.
Determined to befriend Blossom, Timid seeks help to overcome his shyness. But his newfound confidence has unintended consequences.
After Wild steals their muffins, Begonia, Lily and Blossom teach him a lesson. When he ends up with Gargamel's mother, they must plan a rescue.
Blossom and Handy build a time machine to fix a blunder. But a series of mishaps lands them further in the past than expected.
Trapped in the past, Blossom and Handy must outsmart prehistoric Smurfs and find the cuckoo clock to return to the present day.
At Christmas, Jokey mixes up the Smurfs' letters to Santa, causing everyone to get the wrong gifts. Feeling guilty, he sets out to make things right.
During the smurfball tournament, Grouchy's bad mood sidelines him to the forest, where he finds the lonely ogre Big Mouth looking for friends.
With the Nature Fairy sick and the weather in chaos, the Smurfs seek a way to cure her. Seizing the opportunity, Gargamel plots to steal her wand.
Worried about a late-blooming ingredient for his pie, Chef uses Papa Smurf's potions to boost the plant's growth, but it backfires.
Papa Smurf eagerly seeks a rare magical plant, but Willow, Leaf, Gargamel and his mother want it for themselves to fulfill their dreams. The race is on!
Gargamel and Azrael disguise themselves to sabotage the equinox party with an evil potion. Can the Smurfs unmask them in time?
Convinced he's a master of love, Dreamer tries to make a match between Papa Smurf and Willow. But his final scheme puts them in a slippery situation!
When the Smurfs find a note from a sick Gargamel asking for help, Doc volunteers to make a house call despite having no experience with humans.